Walkable ship interiors
Check access and crew before entering, fitting or packing your ship. Mk II rooms let you work aboard, but they do not each have their own life-support simulation.
These guides describe the October 23, 2026 development version. The older download with the same version number is missing later features.
Explanatory diagram based on the cited report; not an in-game interface or a spatial construction plan.
Enter and fit rooms
Mk II hulls have walkable layouts. V transfers an authorized player into the ship’s reserved plot. The bridge Ship Console controls owner/team/public access and module fitting. Supported rooms provide charging, cargo, warp, shield, mining, fuel, science and suit functions.
The interior shell is unbreakable while the usable space can be furnished. Packing is refused while crew remain inside. Check crew and access state before attempting to pack a vessel.
Travel with interior crew
Interior crew can stay aboard while cruise or cruise plus pulse continues. Travel and black-hole paths account for interior occupants. Leaving resolves an available seat or a safe exterior location according to ship state; it is not an unconditional teleport to a fixed seat.
Windows reconstruct the external dimension and heading, with incomplete pitch/roll representation. Consoles do not imply separate room-by-room power and life-support simulation: that simulation is explicitly absent.
For transfers, reconnects and ship emergencies use travel and recovery. For fixed slots, utility modules and section failure use ships and fitting. None of these flows has been newly tested here with multiple players.
Sources & verification
Evidence: pdf-derived. Feature status: implemented-static. Article coverage: ready.
Documented input: October 23, 2026 source snapshot; declared 0.0.1-p0
PDF pages 21–24 · October 23 source snapshot — Walkable ship interiors · Beyond the Overworld report: E079–E093, E101–E105
October 23, 2026 source snapshot; older October 5 JAR is not equivalent. PDF-derived; no new mod build, game session or source/JAR audit. Pack overrides unknown.
The wiki has not independently playtested report-derived instructions. Your server or modpack settings may change them.