Afterfall
Keep your survivor fed, treat wounds, search for supplies and restore a place to live.
New to Afterfall?
- Afterfall reading guide
Choose a first-session route or jump to survival systems, restoration projects and release references.
- Your first session in Afterfall
Search your starter house, secure clean water and food, and learn how to treat a wound before your first long outing.
- Health and treatment
Stop and inspect a wound before choosing supplies. The Health panel tells you where the injury is and which treatment can help.
37 articles document this release using the supplied mod report. Your server settings may differ. The wiki has not playtested the complete modpack.
Start here
4 articles
Afterfall reading guide
Choose a first-session route or jump to survival systems, restoration projects and release references.
guideYour first session in Afterfall
Search your starter house, secure clean water and food, and learn how to treat a wound before your first long outing.
referenceControls and timed actions
Learn the few controls you will reach for under pressure. You can rebind them in Minecraft’s control settings.
guideSurvivor creation
Choose the skills, supplies and traits you will bring into Afterfall, and keep your survivor within the 16-point starting budget.
Survival
10 articles
Needs, recovery and skills
Stay fed, hydrated and rested enough to recover. Then choose the skills and reading that will help with your next task.
guideHealth and treatment
Stop and inspect a wound before choosing supplies. The Health panel tells you where the injury is and which treatment can help.
guideSafe food and water
Make clean water and dependable food your first reserves. A full bottle or a stocked refrigerator is useful only if its contents are safe.
guideClothing, bags and laundry
Keep your clothes intact and your pack light enough to move. Protection, warmth, wetness and carrying space each need attention.
guideSkin hygiene and cleaning
Clean the right thing: washing your skin, laundering clothes and rinsing a sponge are separate jobs.
guideScavenging and protected entry
Search with a purpose and leave yourself a way out. The room, container and lock all matter to what you can reach.
guideCombat, firearms and noise
A fight costs more than ammunition. Keep stamina in reserve, maintain your weapons and remember how far the noise can travel.
referenceInfected and warning cues
Listen before you move. Infected follow sound and blood, and the different kinds give you different warnings.
guideDeath, corpse sickness and recovery
Your next survivor can recover the belongings left behind. Open the Deaths page before setting out: the body may have moved.
mechanicSmoking, alcohol and tolerance
Smoking and drinking change your survivor’s condition. Check the costs and recovery rules before treating either as relief without consequences.
Home, power & vehicles
6 articles
Stations and crafting
Bring the right supplies to the right bench. Check the recipe’s skills, power and output before you start a job.
referenceFurniture and household actions
Look past the furniture’s appearance. Some pieces store supplies, provide rest or heat, while others are simply decoration.
guidePower, panels and water utilities
Prepare for the day the mains go dark. A maintained generator, battery or solar supply can keep essential appliances working.
referenceComputers, television and mail
A working screen can offer news, lessons or a little relief. Check the power first, then choose an available app or program.
guideRadio towers, tuners and music
A radio is only as useful as the signal and power reaching it. Build coverage, keep the transmitter supplied and check the receiver too.
guideVehicles, restoration and passengers
A roadside wreck can become your way home. Inspect its missing parts, fuel and battery before trying to start it.
World & communities
5 articles
World generation and settlements
Towns, roads and wilderness give you different places to search. The seed and the world’s saved generation rules determine what you find.
guideFarming, seasons and camping
A sheltered bed and a planted crop are only the start. Watch the season, temperature and water before counting on a harvest.
guideCommunities, claims, jobs and trade
You do not have to rebuild alone. Talk to the survivors you meet, learn what they need and check the work they offer before spending your supplies.
referenceWorld upgrades and planning revisions
Updating the mod does not rebuild the world around your survivor. Check the saved generation revision before expecting newer buildings or room details.
referenceIntegration API and multiplayer limits
Read the exact scope of API v1, ComputerApps and persistent state before claiming an add-on or combined server works.
Story & discoveries · spoilers
4 articles
Campaign objectives and rewards — spoilers
Follow all thirteen ordered campaign chains with printed detectors, gates, rewards and contribution caveats.
catalog / spoilersEnvironmental stories and room notes — spoilers
Inspect 105 archetypes, 20 environmental stories and 38 board notes with their report locators and limits.
guide / spoilersRestarting the reactor — spoilers
Repair and fuel the plant, maintain cooling and carry its output through transformers to a building panel.
reference / spoilersThe Long Light — story spoilers
Read the five-act sequence, three party choices and four principal endings with separate road or air codas.
Reference catalogs
8 articles
Items and supplies
Recognize the supplies you find and follow the crafting, scavenging and equipment guides to learn how to use them.
catalogBuilding blocks and furniture parts
Find all 418 resource definitions, keeping multipart and furniture partner blocks distinct from survival items.
catalogCrafting, repair and salvage recipes
Find the ingredients and requirements for crafting supplies, repairing equipment and salvaging materials.
catalogFurniture field guide
Recognize furniture families and check which pieces offer storage, rest or a working interaction.
catalog / partial coverageScavenging supplies and loot reference
Inspect 416 table IDs, named outputs and routing rows while keeping unflattened probabilities and stock outcomes explicit.
catalogCommand and operator reference
Look up 260 reconstructed paths and 145 help descriptions, preserving parser and permission context.
catalogConfiguration reference
Find the exact keys, defaults and bounds for 201 server and eight client definitions, with migration and reload caveats.
referenceRelease, changes and evidence limits
Check build identity, exact dependency ranges, corrected historical claims and the boundary between current mechanics and proposals.