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World upgrades and planning revisions

Updating the mod does not rebuild the world around your survivor. Check the saved generation revision before expecting newer buildings or room details.

Afterfall 0.14.0Java 1.21.1NeoForge
Current documented revision
11
Updating an old world
Preserves captured generation rules

A mod update preserves the world plan

Afterfall stores a planning revision with a world. Replacing its JAR does not replace planned towns, regenerate existing buildings or guarantee the current dressing in newly visited chunks. A fresh world is the clearest way to see the current generation. Keep a separate backup/copy when investigating upgrade behavior.

Revision reference

Planning revisionFeatures associated with it
6Church lots, brownstone-gap dressing and road causeways
7Broader starter homes, multi-cell shelves and tall storage
8Pond checks inside town/city streets and lots
9Generated building panels and nuclear-plant reactor blocks
10Dealerships and radio towers
11Room furniture, whiteboards/notes, radios, record players, bicycles, planters and related dressing

Revision 11 preserves revision-10 lot plans and adds a dressing pass. It is not a promise to rebuild an already generated room.

When expected content is missing

Check the installed release and captured planning revision separately. The Command Book and world tools can help an operator inspect the installed world; state-changing placement/reset commands are not normal upgrade steps.

Older worlds retain earlier mains behavior until shutdown. In revision-9+ worlds, appliances generally need wiring or a powered building panel. Players can build a radio tower in an older world even when generated revision-10 sites are unavailable.

Terrain, support, room eligibility and access checks also limit placement. Revision-11 percentages describe eligible candidates, not a guarantee per room. No migration playtest or new world-generation run was performed for this wiki.

Sources & verification

Evidence: pdf-derived. Feature status: implemented-static. Article coverage: ready.

Afterfall_0.14.0_Extensive_Mod_Breakdown.pdf

PDF pages 5, 33–34, 36, 209–210 · 03 Installation and upgrades; 12 Generation; 13 Power; 31 Limits · Afterfall 0.14.0 report: E015–E018, E078–E083, E087–E090, E184–E186

Reported static findings and packaged-guide behavior. Underlying source/JAR and gameplay have not been rechecked for this wiki; pack overrides are unknown.

The wiki has not independently playtested report-derived instructions. Your server or modpack settings may change them.

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