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Civic Frontier / 0.1.0

Reference

Browse the available reference for Civic Frontier.

Build identity, planned features and test evidence

Identify the exact reported build, separate implemented systems from plans, and read historical tests without treating them as pack certification.

Admin commands, backups and recovery

Use the seven registered admin command leaves and understand journal/snapshot backups, inventory crossings and known recovery limits.

Server configuration reference

Look up all 229 server scalar settings with exact defaults, validation bounds, scope, file-only lists and local audio.

Using civic tools and services

Open the right tool or service and understand the actions your role, ownership and location allow.

Afterfall and optional map integrations

Check declared dependency ranges against feature-specific Afterfall API needs, hook fallbacks and inspected optional map versions.

Jobs, missions and paid work

Read the terms before accepting work. Complete the objective, then return to claim your pay; finishing a task and collecting its reward are separate steps.

Money, cash and the public market

Keep your own wallet separate from the town treasury. At a Trade Counter, read the final quote before buying, selling or withdrawing cash.

Nation projects and effective standing

A stronger nation needs towns that can support it. Supplies, consent, reserves and continuing standing all matter to development.

Taxes, assessment and arrears

Know which account owes the bill before paying it. Personal earnings, town assessment, rent and service charges are separate obligations.

Town development projects and tiers

Build a town that meets the next tier’s needs before opening a project. Set aside the supplies you will spend and the treasury reserve you must keep.

Prison Gate ruins and civic maps

Use Land Survey to understand claims around you. A Prison Gate ruin leads somewhere very different from an ordinary town destination.